Description of imprinting variables

A general parameter

  • N, the number of animals in any given condiditon. An imprinting score will be yielded for each of n birds tested in any experimental condidtion. That is, n is equal to the number of subjects in any given group.

Discrete controllable variables

Below is a set of factors that are conceived of as having an influence on the strength of the social bond formed in imprinting. Each may be a more or less potent conditioner, depending on the level or the type chosen and the interrelated influence of the remaining factors. A general strategy would be to select factors that you judge might have an enhancing or inhibiting effect on the phenomenon. Each factor is represented as a variable with a relatively small number of states or values.
  • Rearing condition

  • Type of target

  • Number of tests of the same subject. A primary distinction between instinctive behavior and learned behavior is that the former is a complex series or pattern of responses that occurs without prior practice. A proposition that comes to mind is that should imprinting be wholly a matter of an instinctually released response, then the influence of learning should be minimal. This proposition can be tested, in part, by giving subjects more than one test--this is equivalent to practice and practice usually leads to learning. The question is "Will learning occur?" To put the question in another way, "Can animals learn to imprint better with practice or is the strength of the response bound by genetic determinants?" A word of caution is in order: While practice usually does result in learning, there is almost always a specific reinforcer (positive or negative) provided for the performance of the task. In the present setting no reinforcing event is available to the experimenter.
    Instead of proximities being measured on only one test, they may be measured for each subject on up to six tests. These tests are administered at intervals of one hour. A point to be noted here is that in the extreme case when all 6 tests are run, the subject is about 6 hours older on the last test than it was on the first.

  • Levels of psychological arousal. Conceived of in terms of alertness of enhanced neurological functioning or ability to discriminate, levels of arousal in the organism may be critical to the perception or processing of the stimuli that the animal subsequently becomes attached to.

  • Method of inducing arousal level changes. Two techniques for the manipulation of arousal in young birds have been suggested. The first of these is the mechanical application of an additional amount of external stimulation when the subject is in a position to view the imprinting target. Sudden loud noises of varying intensity or the administration of optimal levels of electric shock have been employed in this context. On the other hand, the administration of certain drugs seems to produce variable arousal effects. The injection of amphetamines raises arousal while the presence of barbiturates reduces arousal.

  • Locomotor ability One of the characteristics associated with the age or physical condition of animals as young as those used in this problem is simply a varying ability to get from one place to another. Clearly, birds that have just hatched cannot walk as rapidly or with as much direction as their older species mates. Moreover, animals at any age may have physical defects not obvious to the experimenter which may impede movement. Given that our definition of imprinting is an operational one, i.e. a tendency to move toward and stay near an imprinting target, one may wish to obtain a sample of subjects more or less alike in this respect.

  • Age of bird


Select values for the variables.
Return to the explanation of the imprinting expersim.
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Comments to: Gary.McClelland@Colorado.EDU cu logo
Revised: 8 January 2001
File: expersim/imprintvars.html